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Eternal card game destiny
Eternal card game destiny












eternal card game destiny

The Power cost is displayed as a number at the top left corner of the card. Non-Power cards display their Power cost and Influence requirements above the image.The card's name appears below its image.The top half of the card is mostly occupied by an image, giving the card flavor and recognizability.The above examples show different card layouts from the simplest form (Power cards on the left side) to more complicated (Spells, then Units on the right). A complete list of all the card type, sub-type, and card pages added to the Wiki can be found in the Cards category page.Īll the cards in Eternal are laid out in similar manner. See the main card type articles for more information. Cursed Relics are played on opponents to cause them negative effects, otherwise they follow the same rules as other Relics. Players may use Relic Weapons to attack enemy units directly this involves special rules and the player's Armor stat. There are two Relic card sub-types: Relic Weapons and Cursed Relics. A player's attached relics grant persistent effects or reusable abilities. When played, these cards are attached to the player's avatar and remain there unless destroyed. Relics Main article: Relics Relic cards represent trinkets, artifacts, magical enchantments or curses. Curses Main article: Curses Curse cards are similar to Weapons, however they have negative effects and are attached to the opponent's units. Weapons typically grant stat buffs to the unit, increasing its Attack or Health, in addition to any other effects. A weapon is attached to a unit when played, and is placed in the void when the unit dies or is itself destroyed. Weapons Main article: Weapons Weapon cards are armaments and tools used to buff units. Cards that refer to Attachments will affect any of its sub-types. There are no cards with the Attachment card type printed on them, rather it is a super-type for Relic, Weapon, and Curse cards. They grant persistent stat buffs, effects or reusable abilities while in play. Attachments Main article: Attachments Attachment cards are played directly on units or players and remain there unless they, or the unit they are attached to, are destroyed. Spell cards are normally only played turning the player's own turn, but Fast Spells may also be played at certain points during the opponent's turn. Some Spell cards have the Fast Spell sub-type.

eternal card game destiny

Whether drawing cards, damaging an enemy or saving a unit, the Spell's text happens immediately then the card is placed in the Void. It also has an Agenda, which may create and play multiple spells, and plays a Hero unit if it isn't destroyed quickly! Spells Main article: Spells Spell cards cause various single-use effects. Each Site has a static effect while its in play. Like units, Sites remain in play until killed, and take up two unit slots. Sites Main article: Sites Site cards represent the locations of Eternal. Units remain on the play area until killed, at which time they are placed in the player's discard zone called the Void. Units are used to fight players and each other in combat. Units Main article: Units Unit cards represent the Heroes, denizens, and creatures of Eternal. All other cards have Power cost and Influence requirements which restrict when they can be played. Power Main article: Power Power Cards provide the two main resources in Eternal used to play the other card types: Power and Influence. These are the main types of cards in Eternal: When you own more than 4 copies of a particular card, a little green diamond with a '+' in it will show to the right of the yellow markers. However, a maximum of 4 copies of each can be used in decks. Players may own any number of copies of most cards. Each copy of a card owned is marked by a yellow diamond above the card. Cards are also collected by playing - you can win cards, packs and various other things without any extra cost.Ĭards owned can be seen under the Card/My Collection menu, and selecting 'Crafting' will show all existing cards. They may be crafted by swapping excess or unwanted cards into into Shiftstone to create unowned ones. New cards can be purchased in packs containing random cards as or in pre-set Campaigns.

#Eternal card game destiny free

New players start with a free basic set of cards which they can use to build their deck. Dire Wolf Digital launched Eternal with over 400 cards and has added more with expansions and smaller releases in between. Eternal is played using decks of cards which represent the game's various units, spells, and equipment.














Eternal card game destiny